From casual arcade to solar systems simulators
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Solar System Simulator

Tidbit Tuesday – Easy Multi-Threading

Multi-Threading is the ability for an application to perform multiple tasks at the same time. By default an application has only one thread, the Primary Thread; then Auxiliary or Worker Threads are created to run code in Parallel with the primary thread. A common use for Multithreading is to have the UI (User Interface) run on the primary thread and have […]

Early Version of Generations

Tidbit Tuesday – Getting started with JavaScript

Today we are going to be taking a tiny look at JavaScript, especially how it differs from other C-based languages (C++, C#, PHP).  *** Unity uses it’s own version of JavaScript and the data below is not 100% relevant. JavaScript is case-sensitive & uses the Unicode character set JavaScript is a Weakly Typed – Object based language There are 3 main variable […]